

- Il2 cliffs of dover patches update#
- Il2 cliffs of dover patches full#
- Il2 cliffs of dover patches code#
- Il2 cliffs of dover patches series#
In the coming weeks and months, Team Fusion’s work will be offered as an official content update and patch for Cliffs of Dover on Steam.
Il2 cliffs of dover patches series#
We also welcome them to the 1C Game Studios family of developers who help make the combat flight-sim genre and IL-2 Sturmovik series so compelling. 1C Game Studios recognizes the hard work and passion that Team Fusion has exhibited in improving Cliffs of Dover and we welcome their continued dedication to the product. We can now allow Team Fusion to continue their work more comfortably and help turn Cliffs of Dover into the product is was intended to be.
Il2 cliffs of dover patches full#
Such cooperation was made possible only recently as full ownership rights to Cliffs of Dover was returned to 1C Company after many years.
Il2 cliffs of dover patches code#
This includes giving Team Fusion access to the Cliffs of Dover source code so they may continue their work to fix and improve Cliffs of Dover and build commercial add-ons for the base title. * Additional variants of existing aircraft ġC Game Studios is excited to announce that we have reached an agreement in principle to cooperate with Team Fusion on future commercial development of IL-2 Sturmovik: Cliffs of Dover. WHAT TO EXPECT FOR US IN THE COMING DAYS AND WEEKS: It will tax your system to the absolute limit. The Black Death is the new version of the most famous track from Il-2. * Implemented new getParameter() to AiAircraft interface to allow more access to * Fuel storage fires, on the contrary, will be more destructive. * Flames and heat from aerial fires will now make a plane catch fire, rather than * New spectacular fuel storage explosions (blow up those large round cistern * New assessment causes less initial destruction to surrounding area when fuel * Fixed a bug with carburetor backfire always causing intake damage. 110 hydraulics pump is now driven by its right motor as it should.

110 can now be ripped off only as whole, not in halves. This makes it more likely that your emergency gear will have enough momentum to 109 undercarriage emergency discharge containers. * Jammed and stuck motors won't budge when flying at high speed. Type, since some people find needle movement on the mechanical type not what they * Replaced every tachometer in every British and Italian plane with an electrical * An invisible mental force won't raise your landing flaps on the strip after you * Propellers on detached motors will now appear stalled. * Reworked movement of the Hurricane boost cut-out pull knob. * Fixed missing geometry on Spitfire's damaged right wing under the landing flap. 200 radiator flaps floating on detached engines. * Fixed visual issue with bullet holes in cockpit glass. 88 gear struts now break off gear well covers when they detach from the plane. It now will show if it actually is switched on, and when it actually switches off. * The Spitfire DM will no longer occasionally ignore detached rear fuselage. * Returned the water splash when a plane plummets into the water. * Elevator trim is now set close to neutral when starting in air. * Reworked damage module to work dramatically faster when a plane is under heavy Have to wait for AH to get in shape, as well as course setters and DI set to * When starting in mid-air, all gyro instruments will be spinned up so you don't This apparently confused most of the players) Will now cut if overload is negative, and will not cut if it is positive. * Completely removed overload assessment from carburetters. * Made sure that grass no longer grows through runways or roads. To downscale aircraft textures, so the most crucial components of the game will Please not that the feature is smart enough not Texture size will cause significant performance gain on lower-end machines at theĮxpense of the graphic quality.

The settings are Original (noĬhange), High (reduced 2x), Medium (reduced 4x) and Low (reduced 8x). * Texture quality slider added to video options. Turning SSAO off will slightly decrease the graphical quality of the It can be toggled on the fly with a checkbox in Video Will be most noticeable on machines with 4+ CPU cores. * Made massive improvements to framerate in regards to the terrain engine. * Fixed certain aircraft flame and smoke effects not syncing when playing on-line Otherwise just press Play to create a new Server. When running a dedicated server, the lobby host can link to it by pressing theįind Server button. The Lobby, or directly from the Server search. When a lobby links to a public IP server, that server can be accessed both from It will of course also allow you to send players to a public IP The most important feature of a Lobby is that itĪllows one to join servers running on a non-public IP, bypassing network address A lobby is a place for players to gather before * Added a new Steam Lobby feature to the Multiplayer section as an alternative to The current patch contains the following changes:
